| What will be the final outcome in the Brawling: Martial Arts skill? Will there be a final ruling in regards to wether it is a Specialisation or an advanced skill? | |
| There happen to be rules for Martial Arts in Rules of Engagement: The Rebel SpecForce Handbook. It's listed on p. 58 of the R&E rules as a specialization [ed. see the Chronicles Homemade Rules Page for the rules I use for Martial Arts] | |
| If you were following someone, trying not to be seen, what skill would you roll? | |
| Sneak. | |
| What if you were following someone in a speeder and were trying not to be seen. What skill would you roll in this case? | |
| I'd say use the piloting skill and raise the difficulty one level (based on terrain or fancy maneuvers). | |
| I'm playing a character that has the ability of flight. In order to dodge while flying, what skill should I use? | |
| That's your judgement call. I'd use his base "flying" skill, but if the GM says its OK, dodge is another option. | |
| Are there any specific rules or ideas for age and the attribute/skill dice you get with it? | |
| No. I merely use common sense as a guideline. A 70 year old man would have a lower movement, lower Dex, lower Strength, etc. The mental faculties COULD be reduced, but I probably wouldn't. | |
