Trianii |
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Much of their female-dominated society is organised around their religious ways. Dance, art, music, literature, even industry and commerce, revolve around their religious beliefs. In the past, they had numerous competing religions, ranging from fertility cults to large hierarchical orthodoxies. These diverse religions peaceably agreed upon a specific moral code of conduct and beliefs, building a religious coalition that has lasted for thousands of years. Most Trianii are active in the traditional faith of their family and religious figures are held in great regard. Tuunac, current prefect of the largest Trianii church, has visited several non-Trianii worlds to spread their message of peace. Trianii are fiercely independent and self-reliant. Never content with what they have, Trianii are driven to explore. They have established colonies in no less than six systems, including Pypin and Fibuli. Trianii colonies are completely independent civilisations, founded by people seeking a different way of life. The Trianii controlled their space in peace. Then, the Corporate Sector Authority expanded toward Trianii space. By most reckoning, with tens of thousands of systems to be exploited, the Authority need never have come into conflict with the Trianii. Such thinking ignores greed, the principle upon which the Authority was founded. The Authority has always appreciated the wisdom of letting others do the hard work, then swooping down to steal the profits. With these worlds already explored and studied, there was the opportunity to use the colonists' work for the Authority's benefit. The Authority tried to force the Trianii to leave, but the colonists fought back. Eventually, the famed Trianii Rangers, the independent space force of the Trianii people, interceded. Their efforts have slowed the predations of the Authority, but the conflicts have continued. The Authority recently annexed Fibuli, possibly triggering war between the Trianii and the Authority. The Empire has remained apart from this conflict. Attribute
Dice: 12D Special
Skills:
Special
Abilities: Special Balance: +2D to all actions involving climbing, jumping, acrobatics or other actions requiring balance. Claws: Add +1D to brawling damage. Dexterous: At the time of character creation, Trianii get +2D bonus skill dice to add to Dexterity skills. Female Physical Superiority: After allocating attribute dice, female Trianii characters get to add +1 to their Dexterity and Strength at the time of character creation. Story
Factors:
Trianii Rangers: The Rangers are the honoured independent space force of the Trianii. Move:
12/14 |
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