XML example
<?xml version="1.0"?>
<!DOCTYPE GAMESET SYSTEM "file:/home/igc/bridge/xml/pbnx2.dtd">
<!-- pbnx2 XML example pbnx2 -->
<GAMESET>
<GAME
GENERATOR="Merlot XML Editor Version 1.0b1"
EVENT="International Amsterdam Schipol Airport Bridge Tournament"
SITE="Amsterdam, Netherlands NLD"
DATE="10/06/1995"
SCORING="IMP"
WEST="Podgor"
NORTH="Westra"
EAST="Kalish"
SOUTH="Leufkens"
MODE="Table"
BOARD="1"
DEALER="N"
VULNERABLE="nil">
<DEAL>
<HAND SEAT="N">
<SPADES></SPADES> <HEARTS>63</HEARTS>
<DIAMONDS>AKQ987</DIAMONDS> <CLUBS>A9732</CLUBS>
</HAND>
<HAND SEAT="E">
<SPADES>A8654</SPADES> <HEARTS>KQ5</HEARTS>
<DIAMONDS>T</DIAMONDS> <CLUBS>QJT6</CLUBS>
</HAND>
<HAND SEAT="S">
<SPADES>J973</SPADES> <HEARTS>J98742</HEARTS>
<DIAMONDS>3</DIAMONDS> <CLUBS>K4</CLUBS>
</HAND>
<HAND SEAT="W">
<SPADES>KQT2</SPADES> <HEARTS>AT</HEARTS>
<DIAMONDS>J6542</DIAMONDS> <CLUBS>85</CLUBS>
</HAND>
</DEAL>
<AUCTION>
<CALL ROUND="1" SEAT="N" DENOMINATION="D" LEVEL="1"/>
<CALL ROUND="1" SEAT="E" DENOMINATION="S" LEVEL="1"/>
<CALL ROUND="1" SEAT="S" DENOMINATION="H" LEVEL="3" NOTE="N1"/>
<CALL ROUND="1" SEAT="W" DENOMINATION="S" LEVEL="4"/>
<CALL ROUND="2" SEAT="N" DENOMINATION="NT" LEVEL="4" NOTE="N2"/>
<CALL ROUND="2" SEAT="E" DENOMINATION="X"/>
<CALL ROUND="2" SEAT="S" DENOMINATION="pass"/>
<CALL ROUND="2" SEAT="W" DENOMINATION="pass"/>
<CALL ROUND="3" SEAT="N" DENOMINATION="C" LEVEL="4" NOTE="N2"/>
<CALL ROUND="3" SEAT="E" DENOMINATION="X"/>
<CALL ROUND="3" SEAT="S" DENOMINATION="H"/>
<CALL ROUND="3" SEAT="W" DENOMINATION="X"/>
<CALL ROUND="4" SEAT="N" DENOMINATION="pass"/>
<CALL ROUND="4" SEAT="E" DENOMINATION="pass"/>
<CALL ROUND="4" SEAT="S" DENOMINATION="pass"/>
<CONTRACT>5HX</CONTRACT>
<DECLARER>S</DECLARER>
</AUCTION>
<NOTE NOTE_ID="N1">non-forcing 6-9 points, 6-card</NOTE>
<NOTE NOTE_ID="N2">two colors: clubs and diamonds</NOTE>
<PLAY>
<CARD TRICK="1" SEAT="W" SEQUENCE="1" NOTE="N1">SK</CARD>
<CARD TRICK="1" SEAT="N" SEQUENCE="2" WINNER="TRUE">H3</CARD>
<CARD TRICK="1" SEAT="E" SEQUENCE="3">S4</CARD>
<CARD TRICK="1" SEAT="S" SEQUENCE="4">S3</CARD>
<CARD TRICK="2" SEAT="W" SEQUENCE="4">C5</CARD>
<CARD TRICK="2" SEAT="N" SEQUENCE="1">C2</CARD>
<CARD TRICK="2" SEAT="E" SEQUENCE="2">C6</CARD>
<CARD TRICK="2" SEAT="S" SEQUENCE="3" WINNER="TRUE">CK</CARD>
<CARD TRICK="3" SEAT="W" SEQUENCE="2">S2</CARD>
<CARD TRICK="3" SEAT="N" SEQUENCE="3" WINNER="TRUE">H6</CARD>
<CARD TRICK="3" SEAT="E" SEQUENCE="4">S5</CARD>
<CARD TRICK="3" SEAT="S" SEQUENCE="1">S7</CARD>
<CARD TRICK="4" SEAT="W" SEQUENCE="4">C8</CARD>
<CARD TRICK="4" SEAT="N" SEQUENCE="1" WINNER="TRUE">CA</CARD>
<CARD TRICK="4" SEAT="E" SEQUENCE="2">CT</CARD>
<CARD TRICK="4" SEAT="S" SEQUENCE="3">C4</CARD>
<CARD TRICK="5" SEAT="W" SEQUENCE="4">D2</CARD>
<CARD TRICK="5" SEAT="N" SEQUENCE="1" WINNER="TRUE">DA</CARD>
<CARD TRICK="5" SEAT="E" SEQUENCE="2">DT</CARD>
<CARD TRICK="5" SEAT="S" SEQUENCE="3">D3</CARD>
<CARD TRICK="6" SEAT="W" SEQUENCE="4">D4</CARD>
<CARD TRICK="6" SEAT="N" SEQUENCE="1">DK</CARD>
<CARD TRICK="6" SEAT="E" SEQUENCE="2">H5</CARD>
<CARD TRICK="6" SEAT="S" SEQUENCE="3" WINNER="TRUE">H7</CARD>
</PLAY>
<NOTE NOTE_ID="N1">highest of series</NOTE>
<TEXT>
This hand is the one used as an example in the PBN 2.0
documentation (section 1.2).
</TEXT>
</GAME>
</GAMESET>