XML example

                                                                         
<?xml version="1.0"?>
<!DOCTYPE GAMESET SYSTEM "file:/home/igc/bridge/xml/pbnx2.dtd">
<!-- pbnx2 XML example pbnx2 -->
<GAMESET>
 <GAME 
   GENERATOR="Merlot XML Editor Version 1.0b1" 
   EVENT="International Amsterdam Schipol Airport Bridge Tournament" 
   SITE="Amsterdam, Netherlands NLD" 
   DATE="10/06/1995" 
   SCORING="IMP" 
   WEST="Podgor" 
   NORTH="Westra" 
   EAST="Kalish" 
   SOUTH="Leufkens" 
   MODE="Table" 
   BOARD="1"
   DEALER="N" 
   VULNERABLE="nil">
  <DEAL>
   <HAND SEAT="N">
    <SPADES></SPADES> <HEARTS>63</HEARTS>
	<DIAMONDS>AKQ987</DIAMONDS> <CLUBS>A9732</CLUBS>
   </HAND>
   <HAND SEAT="E">
    <SPADES>A8654</SPADES> <HEARTS>KQ5</HEARTS>
	<DIAMONDS>T</DIAMONDS> <CLUBS>QJT6</CLUBS>
   </HAND>
   <HAND SEAT="S">
    <SPADES>J973</SPADES> <HEARTS>J98742</HEARTS>
	<DIAMONDS>3</DIAMONDS> <CLUBS>K4</CLUBS>
   </HAND>
   <HAND SEAT="W">
    <SPADES>KQT2</SPADES> <HEARTS>AT</HEARTS>
	<DIAMONDS>J6542</DIAMONDS> <CLUBS>85</CLUBS>
   </HAND>
  </DEAL>
  <AUCTION>
   <CALL ROUND="1" SEAT="N" DENOMINATION="D" LEVEL="1"/>
   <CALL ROUND="1" SEAT="E" DENOMINATION="S" LEVEL="1"/>
   <CALL ROUND="1" SEAT="S" DENOMINATION="H" LEVEL="3" NOTE="N1"/>
   <CALL ROUND="1" SEAT="W" DENOMINATION="S" LEVEL="4"/>
   <CALL ROUND="2" SEAT="N" DENOMINATION="NT" LEVEL="4" NOTE="N2"/>
   <CALL ROUND="2" SEAT="E" DENOMINATION="X"/>
   <CALL ROUND="2" SEAT="S" DENOMINATION="pass"/>
   <CALL ROUND="2" SEAT="W" DENOMINATION="pass"/>
   <CALL ROUND="3" SEAT="N" DENOMINATION="C" LEVEL="4" NOTE="N2"/>
   <CALL ROUND="3" SEAT="E" DENOMINATION="X"/>
   <CALL ROUND="3" SEAT="S" DENOMINATION="H"/>
   <CALL ROUND="3" SEAT="W" DENOMINATION="X"/>
   <CALL ROUND="4" SEAT="N" DENOMINATION="pass"/>
   <CALL ROUND="4" SEAT="E" DENOMINATION="pass"/>
   <CALL ROUND="4" SEAT="S" DENOMINATION="pass"/>
   <CONTRACT>5HX</CONTRACT>
   <DECLARER>S</DECLARER>
  </AUCTION>
  <NOTE NOTE_ID="N1">non-forcing 6-9 points, 6-card</NOTE>
  <NOTE NOTE_ID="N2">two colors: clubs and diamonds</NOTE>
  <PLAY>
   <CARD TRICK="1" SEAT="W" SEQUENCE="1" NOTE="N1">SK</CARD>
   <CARD TRICK="1" SEAT="N" SEQUENCE="2" WINNER="TRUE">H3</CARD>
   <CARD TRICK="1" SEAT="E" SEQUENCE="3">S4</CARD>
   <CARD TRICK="1" SEAT="S" SEQUENCE="4">S3</CARD>

   <CARD TRICK="2" SEAT="W" SEQUENCE="4">C5</CARD>
   <CARD TRICK="2" SEAT="N" SEQUENCE="1">C2</CARD>
   <CARD TRICK="2" SEAT="E" SEQUENCE="2">C6</CARD>
   <CARD TRICK="2" SEAT="S" SEQUENCE="3" WINNER="TRUE">CK</CARD>

   <CARD TRICK="3" SEAT="W" SEQUENCE="2">S2</CARD>
   <CARD TRICK="3" SEAT="N" SEQUENCE="3" WINNER="TRUE">H6</CARD>
   <CARD TRICK="3" SEAT="E" SEQUENCE="4">S5</CARD>
   <CARD TRICK="3" SEAT="S" SEQUENCE="1">S7</CARD>

   <CARD TRICK="4" SEAT="W" SEQUENCE="4">C8</CARD>
   <CARD TRICK="4" SEAT="N" SEQUENCE="1" WINNER="TRUE">CA</CARD>
   <CARD TRICK="4" SEAT="E" SEQUENCE="2">CT</CARD>
   <CARD TRICK="4" SEAT="S" SEQUENCE="3">C4</CARD>

   <CARD TRICK="5" SEAT="W" SEQUENCE="4">D2</CARD>
   <CARD TRICK="5" SEAT="N" SEQUENCE="1" WINNER="TRUE">DA</CARD>
   <CARD TRICK="5" SEAT="E" SEQUENCE="2">DT</CARD>
   <CARD TRICK="5" SEAT="S" SEQUENCE="3">D3</CARD>

   <CARD TRICK="6" SEAT="W" SEQUENCE="4">D4</CARD>
   <CARD TRICK="6" SEAT="N" SEQUENCE="1">DK</CARD>
   <CARD TRICK="6" SEAT="E" SEQUENCE="2">H5</CARD>
   <CARD TRICK="6" SEAT="S" SEQUENCE="3" WINNER="TRUE">H7</CARD>
  </PLAY>
  <NOTE NOTE_ID="N1">highest of series</NOTE>
  <TEXT>
  This hand is the one used as an example in the PBN 2.0
  documentation (section 1.2).
  </TEXT>
 </GAME>
</GAMESET>